Autodesk Maya 2014 Essentials: Autodesk Official Press

9781118575079

Nieuw product

The premiere book on getting started with Maya 2014

Whether you're just beginning, or migrating from another 3D application, this step-by-step guide is what you need to get a good working knowledge of Autodesk Maya 2014.

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19,95 €btw incl.

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TaalEnglish
ISBN101118575075
ISBN139781118575079
Pagina's304
UitgeverSybex

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The premiere book on getting started with Maya 2014

Whether you're just beginning, or migrating from another 3D application, this step-by-step guide is what you need to get a good working knowledge of Autodesk Maya 2014. Beautifully illustrated with full-color examples and screenshots, Autodesk Maya 2014 Essentials explains the basics of Maya as well as modeling, texturing, animating, setting a scene, and creating visual effects. You'll absorb important concepts and techniques, and learn how to confidently use Maya tools the way professionals do.

Each chapter includes fun and challenging hands-on projects, which you can do as you go using the downloadable files from the book's website. They include starting and ending files, so you can compare your results to how professionals do the projects. This information-packed Autodesk Official Press book also helps you prepare for the Autodesk Maya 2014 certification exams.

  • Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk Maya 2014
  • Features step-by-step tutorials, hands-on exercises with downloadable files, and four-color examples and screenshots
  • Covers modeling, texturing, animating, visual effects, lighting, compositing, setting a scene, and more
  • Written by an Autodesk Authorized Author and is an Autodesk Official Press
  • Autodesk Maya is the industry-leading 3D animation and effects software used in movies, games, cartoons, short films, commercials, and other animation

Get firsthand experience with Maya 2014, as well as an initial start on preparing for the Autodesk Maya 2014 Certified Professional exam, with Autodesk Maya 2014 Essentials.

Chapter 1 Understanding the Maya Interface 1
Chapter 2 Creating Your First Animation 15
Chapter 3 Modeling with Polygons, Part 1 35
Chapter 4 Modeling with Polygons, Part 2 69
Chapter 5 Modeling with Polygons, Part 3 91
Chapter 6 Surfacing Your Character 109
Chapter 7 Getting Bent Out of Shape: Blend Shapes 135
Chapter 8 Dem Bones: Setting Up Your Joint System 147
Chapter 9 Weighting Your Joints 173
Chapter 10 Rigging Your Character 185
Chapter 11 Setting the Scene: Creating an Environment 205
Chapter 12 Making It Move: Animating Your Character 221
Chapter 13 Let There Be Light: Lighting Your Shot 237
Chapter 14 Rendering and Compositing Your Scene 255

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